Registart Homepage

Table of contents

1.      Introduction......................................................................................................................................................

2.      Installation........................................................................................................................................................

3.      Quickstart..........................................................................................................................................................

2-clicks to go.........................................................................................................................................................

What next?.............................................................................................................................................................

4.      Main Modes: Registart and Games...............................................................................................................

5.      Registart – Electronic Register and Quiz......................................................................................................

Options...................................................................................................................................................................

Questions screen..................................................................................................................................................

6.      Registart Games................................................................................................................................................

Games available.....................................................................................................................................................

Game Options........................................................................................................................................................

Multi-Quiz..............................................................................................................................................................

Bingo......................................................................................................................................................................

Pairs........................................................................................................................................................................

Penalty Shootout..................................................................................................................................................

Noughts and Crosses..........................................................................................................................................

7.      Classes/Pupil Files...........................................................................................................................................

About class files...................................................................................................................................................

Class file types – Excel and CSV........................................................................................................................

Pupils files using MS Excel.................................................................................................................................

Pupils files without MS Excel (using CSV).......................................................................................................

Layout of class files.............................................................................................................................................

8.      Using Your Own Classes..............................................................................................................................

Controlling Files - Registart Options screen..................................................................................................

How do I import my own pupils?.....................................................................................................................

Import manually..............................................................................................................................................

Import from Excel file or a text file................................................................................................................

Edit directly into Excel...................................................................................................................................

How do I add or remove individual pupils from an existing class?.............................................................

How do I remove a whole class?......................................................................................................................

How do I change the class file being used?...................................................................................................

9.      How Do I See a Summary of my Class’s Results?....................................................................................

10.        Equipment and Homework Checks.........................................................................................................

Equipment check.................................................................................................................................................

Homework check.................................................................................................................................................

11.        Registering Registart.................................................................................................................................

12.        Troubleshooting........................................................................................................................................

Other problems....................................................................................................................................................

 


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1.      Introduction

Registart maths is a PC based application that asks questions and takes the register, and provides a range other ways for engaging the whole class. Versions of Registart Maths support Key Stage 2 (KS2) [Registart Primary] and Key Stage 3 (KS3) Maths lessons on a daily basis, and is designed to be used on interactive whiteboards.

 

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2.      Installation

a.        Double-click the file ‘install_registart.exe’ (or choose Run, if you are downloading it straight from the Internet).

b.       The Installation program asks you to agree with the terms and conditions regarding copyright and trademarks. Read and click I agree.

c.        The Installation program asks you to choose a directory for Registart. It is recommended you accept the default location (your ‘programs’ directory). However, if you are using Registart on a network, you may wish to choose a location accessible from all machines.

d.       You will be asked to select Start, to complete the installation.

e.        The pupils files (containing your class lists) will be put in your ‘My Documents’ folder, in the folder ‘Registart_classes’.

f.         Upon completion, the folder Registart will be placed in your Programs menu. This folder will contain a shortcut to launch Registart.

g.       Also, a shortcut labelled Registart will be placed on your desktop.

h.       You have now successfully installed Registart, it can be launched by either of the shortcuts detailed above.

 

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3.      Quickstart

2-clicks to go

                Upon installation and launching, you can be using Registart in 2-clicks.

1.        On the first use, click Continue with trial (after 5 seconds) on the first screen (you can enter your registration key if you have one later).

2.        On the second screen, choose either Start Registart or Games.

 

If you have chosen Start Registart

Each pupil from the demo class list will be asked a random question in turn. Follow on screen instructions.

 

If you have chosen Games ….

·         Choose a game. e.g. Penalty shootout.

·         Select a question set from the  “Select Questions” box in the centre. e.g. 2D Shapes

·         Click the green Start button. Play the game.

 

What next?

                By following the Quick Start instructions, you have chosen the default options to get going on Registart. If you exit from your chosen screen, you can try other option or games. For full details of the options, see below.


 

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4.      Main Modes: Registart and Games

There are 2 principal modes of operation for Registart maths

1.        Registart – asks a question to each pupil in turn from the built-in register. All scores and absences are recorded for future assessment.

·         To start Registart immediately with the current settings click Begin Registart

2.        Games – a choice of several different curriculum-based activities and games.

·        

To start click Registart Games

 

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5.      Registart – Electronic Register and Quiz

Options

                After you click the green Registart button, you will be presented with the screen shown below.

 

To start using Registart in this mode, you must do 2 things

1.       Select a class to register/quiz

You select a class by clicking on the available classes in the ‘Current Class’ list. The selected class is then highlighted. Registart comes with demonstration class files installed, which you can use to try out the features. The top box lists the classes, which are available in the currently selected file. The left box indicates the actual file in use. You can create, change and delete these files in various ways to match your own classes and pupils. How to do this is explained in later sections.

2.       Select a topic for their questions

You need to select a topic for the class to be quizzed on from the “Current Question Set” list in the centre. There is the option to filter the topics available in Current Question Set” list using the “Select Curriculum Area” list. To do this click the area to the right of the box and a list of curriculum areas will appear which you can select from.

        When you select a curriculum area, you will see the questions list below is reduced to only those topics within that curriculum area.

Whether you choose to filter the questions or not, a question set must be highlighted in the ‘Current Question Set’ list to be able to proceed.

 

                With a class and question set selected, you can now use Registart by clicking on Begin Registart. However, other options are available (mainly under the Options menu) before you start. The options are :-

·         Time per question – by sliding the bar, you can alter the time available for pupils to answer their question.

·         Sound Effects – turns the sound effects on or off.

·         Accumulator – opens a ‘Weakest Link’ style window, to build up chains as the pupils answer.

·         Random pupil order – will quiz the class in a random order, rather than register order.

·         Excel visible – makes the Excel spreadsheet being used become visible in the background (option only available if class file is held in an Excel file and computer has MS Excel installed)

When you are happy with your options, click Begin Registart.

 

Questions screen


After you have clicked Start from the options screen, you will be presented with the questions screen, shown below.

 

The layout is fairly intuitive and easy to follow:

The name of the pupil being asked the question is at the top (Pupil C) and the question being asked is below the name. The picture may relate directly to the question or be a topic dependant image not directly related to the question.

 

The 3 options for an answer (A, B and C) are shown to the right of the image and below the question.

 

At the top right, you are shown how far through the class register you are (4 of 26) and a countdown of how long the pupil has to answer the question (13 seconds). When you have an answer, then either the teacher or pupil can click on their answer choice (A, B or C).

·         If the answer is correct, then a positive noise is played and the background goes green.

·         If the answer is incorrect, then a negative noise is played and the background goes red.

The previous question and answer are then displayed in the orange box below the answers (What 2D shape is this ? circle), whilst the next pupil and their question are displayed.

 

                The are also several “teacher options” displayed in the yellow section to the bottom right of the screen. These options are:

                Question category sub-options


                Further options to the question set may be presented by radio buttons in the teacher’s options. For example if you select ‘Algebra – brackets’ questions – then you will get the options below.

This enables the teacher to switch between single brackets, double brackets or factorisation at any point during the register. For example, you may wish to make it harder or choose to give specific pupils more challenging questions. The best way to see the impact of these buttons it to experiment. You need to click on the circles to select the option.

 

Change question button

After the question has been presented, if you are not happy with the random option – then click the “Change the Question” button to get a new one.

 

Skip questions button

If you are running out of time, then you can switch the quiz to a normal register by clicking the “Switch to Normal Register” button. Then the pupils only need to answer “Present” or be marked absent

 

Sounds Checkbox

Turns the sound effects on or off

 

                Absent and Other buttons

                If the pupil is absent from school, they cannot answer their question – so click “Absent”. They will be recorded with a zero in the register.

                If the pupil is in school, but out of the classroom, you can click “Other” and their question is skipped. They will be recorded with a ‘–1’ in the register.

                Either way, the background will go gold and the quiz continues. In the analysis of the pupils’ results it makes no difference whether you clicked absent or other.

 

 

 


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6.      Registart Games

Games available

By clicking the Games button, the games available are:

·         Bingo-Time – a bingo game to be played by the whole class

 

·         Multi-Quiz – a multiple-choice quiz is generated on the whiteboard for the class to attempt simultaneously

 

·         Pairs – pick pairs of questions and answers.

 

·         Penalty Shootout – 2 team game. Get the question right to score a goal.

 

·         Nought and Crosses - 2 team game. The classic game, with Maths questions in order to get your go.

 

Game Options


Each game starts with an options screen. Each screen has a similar layout. For example, the options screen for Multi-quiz is shown below.

 

 

On the left-hand side you will need to select your questions set (as with Registart – see section 5 for details).

 

On the right-hand side of the screen are the game-specific options and the Start and Exit buttons. You must have a question set selected to start the game.

 

Multi-Quiz

Multi-quiz is a whole-class activity. Registart generates a timed multiple-choice quiz for pupils to do in their books. They just need to write down the question number and A, B or C.  At the end of the quiz a screen is presented for the answers to be marked. The questions screen detailed in Section 5 is used to show the questions.

The options are:

·         Number of questions – the number of questions in the quiz

·         Time per question – how long is allowed per question

·         Run automatically – if selected, the question will automatically be changed when the time per question has expired. The quiz can be paused, if required.

Bingo

The Bingo game requires each pupil to work on an individual grid. The grids can be pre-produced or pupils can quickly produce their own in the back of their books. The options screen [below] gives instructions as to the grid required.


The grid size can be altered by using the sliders at the side.

The number of different questions can be changed by the slide bar on the right-hand side.

The countdown for time per question can also be changed on this screen.

 

In the default setup [shown above] pupils are asked to draw a 4 by 4 grid and fill it with numbers from 1 to 20. In this way each pupil has a different grid and, since they have different numbers, there will be a clearer winner.

 

 

After the game has been played once, the pupils quickly get the idea of what to do!

 

For example, their grid for 20 numbers on a 4 by 4 grid may look something like this.

 

You can play ‘Full House’ [all numbers] or ‘First to get a line’.

 

 

After the pupil’s have completed their grids, click Start Game to go.

The game play works by a series of questions being shown and the answers related to a number in the table.

 

For example, there are 6000ml in 6l – so pupils cross out the number 18 (if they have it in their grid).

 

Once a pupil believes they have Bingo then click Check Answers. This opens a screen to review which numbers should have been clicked so far. If you exit the answers window, you can continue the game.

 

If the answers do not initially fit in the box, use the “Font +” and “Font –“ buttons to change their size.


Pairs

The Pairs game involves picking a matching question and answer. The options only require you to pick a question set and select the number of pairs [defaults to 10 pairs]. Then click Start.

 

The pairs game is timed and records the number of clicks taken. The questions have a yellow background and the answers have a green background. When they have been matched the cards will stay face up and are coloured red. An example is shown below.

 

Penalty Shootout

The Penalty Shootout game is designed for 2 teams. The options only require you to pick a question set and goalie type then click Play Penalty Shootout.

 

                When a team gets the question right, they will beat the goalie and score a goal. As in normal penalty shootouts, each team has 5 shots – then it goes to sudden death if it is a tie.